package com.sword.ms_bwk.furniture;

import com.sword.ms_bwk.furniture.util.GUIType;
import com.sword.ms_bwk.furniture.util.AnimationPackage;
import com.sword.ms_bwk.furniture.util.SoundPackage;
import com.sword.ms_bwk.furniture.util.UtilPackage;

public class RangeHood extends AbstractFurnitureWithProperty {
    public RangeHood() {
        super("range_hood", "range_hood1", "range_hood", true, GUIType.Container,
                new UtilPackage(new AnimationPackage("desk4", "desk5.open", "desk5.stand", "desk5.close", "range_hood2"), new SoundPackage("range_hood")));
    }
}
